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Server future?

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엘븐 실드(코스튬방패)
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Hello everyone, I would like to discuss with old and new players about future? What we should to improve or change with current server? I don't think so that any new wipe or server concept could solve problems with low pop. Waiting for your ideas and discuss.
 

Fry

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Maybe you should borrow some mechanics from other games? For example, with diablopodobnyh, where the weapon falls with different damage, properties, etc. Not prepared in advance in 5 versions, but randomly. In the Russian Federation there are enough parameters for weapons for this, the main damage, attack speed, bonuses and magic. Include a tighter arena, and for example add options for fighting money between races. Add on it modes 1x1, NxN. And perhaps it is worth transforming the game, at least starting from the same interface, now you can find quite nice assets. And yes, I do not deny that some of this may be complete nonsense.

Возможно стоит позаимствовать какую нибудь механику с других игр?

Например с дьяблоподобных, где оружие падает с разным уроном, свойствами, и т.д.
Не заранее заготовленное в 5 вариантах, а рандомно.
В рф достаточно параметров у оружия для этого, основной урон, скорость атаки, бонусы и магия.

Включить туже арену, и например добавить варианты боя на деньги между расами.
Добавить на неё режимы 1х1, NxN.

И возможно стоит преобразить игру, хотя бы начать с того же интерфейса, сейчас уже можно найти достаточно приятных ассетов.

И да, я не отрицаю что часть из этого может быть полным бредом.
 

Jeruk

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since it pvp ver, IMO :
1. release off limits GP items
since GP can obtain in elan, elan is free-map, so players can obtain GP items freely but ofc IF they have enough GP. if cant farm GP, they cant buy GP items right? now, even ppl have GP, they cant buy GP items since there any limits
2. special race
since i play, i never see grazier and AR, dunno why. i build striker and i think i see some striker. in my experience, MAU is more soft and rarely, even never use again since more damage from DD with those ++ weap. and for animus, maybe too weak damage from them, dunno why. since its rare, thats big question right :Biggrin:
*paimon is take more effort if wanna level it, so maybe more EXP for paimon
3. long term server
love this server, even i rare play. with 8 years (CMIIF) and still on, i think only this and no1 can compare it :Good:


maybe only those for now :Yahoo:
 

admin

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엘븐 실드(코스튬방패)
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Maybe you should borrow some mechanics from other games? For example, with diablopodobnyh, where the weapon falls with different damage, properties, etc. Not prepared in advance in 5 versions, but randomly. In the Russian Federation there are enough parameters for weapons for this, the main damage, attack speed, bonuses and magic. Include a tighter arena, and for example add options for fighting money between races. Add on it modes 1x1, NxN. And perhaps it is worth transforming the game, at least starting from the same interface, now you can find quite nice assets. And yes, I do not deny that some of this may be complete nonsense.

Возможно стоит позаимствовать какую нибудь механику с других игр?

Например с дьяблоподобных, где оружие падает с разным уроном, свойствами, и т.д.
Не заранее заготовленное в 5 вариантах, а рандомно.
В рф достаточно параметров у оружия для этого, основной урон, скорость атаки, бонусы и магия.

Включить туже арену, и например добавить варианты боя на деньги между расами.
Добавить на неё режимы 1х1, NxN.

И возможно стоит преобразить игру, хотя бы начать с того же интерфейса, сейчас уже можно найти достаточно приятных ассетов.

И да, я не отрицаю что часть из этого может быть полным бредом.

Everything written looks more than fanstatic than real advices. Because all suggestions are possible implementing, but it tooks a huge amount hours and in the end we gotta only 100-1000$ donation per paypal and it's really pitiful and funny. Some mechanics already implemeted on defcon version (ex.
1560427608619.png
), but question still open: why we should spent several mo's working for free and in the end get 40-100 pop, when some project just opened Grand Update server concept and gain 500-1000 average pop.

Example:

R3Egine (RFO)
1560427781073.png


Unreal Engine (same model + tex)
1560427799077.png


And what about "nice" assets. Nice for what? unreal engine? Unity - yes. but not for R3Engine, without source code you couldn't do nothing, do not say about our custom gui engine implemented, for adding this windows (mining, autoloot option and so on) tooks more a 2 mo's of working, but no one still impelent yet.

I'm asking about current game, current concept. sure, we could update quest line, maps and etc, but when we talk about refactoring this game, but in this case better make a new game then spent few years of works for game that rights have only CCR.
 

admin

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엘븐 실드(코스튬방패)
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since it pvp ver, IMO :
1. release off limits GP items
since GP can obtain in elan, elan is free-map, so players can obtain GP items freely but ofc IF they have enough GP. if cant farm GP, they cant buy GP items right? now, even ppl have GP, they cant buy GP items since there any limits
2. special race
since i play, i never see grazier and AR, dunno why. i build striker and i think i see some striker. in my experience, MAU is more soft and rarely, even never use again since more damage from DD with those ++ weap. and for animus, maybe too weak damage from them, dunno why. since its rare, thats big question right :Biggrin:
*paimon is take more effort if wanna level it, so maybe more EXP for paimon
3. long term server
love this server, even i rare play. with 8 years (CMIIF) and still on, i think only this and no1 can compare it :Good:


maybe only those for now :Yahoo:

1. Do you mean limits like 999999 GP points, right? If yes, I think in this case better make denominate prices and gp amounts, because increasing limits only from client side tooks a lot of works and occur some problems in future.

2. Well, it's problem with game, special thanks to CCR, that update by update they killing all special classes. I'm agree that we need to rework it, but firstly need discuss it, maybe better will add some new skills? New buffs and etc.

3. Yes, that's right, but also we faced a lot of problems, some of them was solved, but some still in processing.

I'm fully understood, that game is really old, some of mechanics really looks boooring and not update from first alpha version dated on 2004 years, but better trying make something then just let it die.
 

Fry

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Unfortunately, I don’t know if you have the source code from the game, or if you’re working with your ideas, how the client-server communication is arranged, and how the interface works. Therefore, it is difficult to understand what is really done and what is not, this is actually a time period of one month, two not very active work. I do not follow other projects, as there is almost the same thing, but here you can expect something more, not just drawing a new piece of equipment and settling locations.

К сожалению я не знаю, имеете ли вы исходный код от игры, или работаете со своими наработками, как устроено общение клиент-сервер, и реализована работа интерфейса.
И по этому трудно понимать, что реально сделать, а что нет, реально это временной период в месяц, два не очень активной работы.
За другими проектами я не слежу, так как там почти все одно и тоже, а тут можно ждать чего-то большего, не просто рисования нового шмота и заселения локаций.
 

Jeruk

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1. Do you mean limits like 999999 GP points, right? If yes, I think in this case better make denominate prices and gp amounts, because increasing limits only from client side tooks a lot of works and occur some problems in future.

no. i mean golden pig store that in front of bank. i got much GP but cant buy those items. for example, i use +5 armor even i can buy +7 armor but those items is not available, so i can buy it next month (IF next month not buy by some1 else)

2. Well, it's problem with game, special thanks to CCR, that update by update they killing all special classes. I'm agree that we need to rework it, but firstly need discuss it, maybe better will add some new skills? New buffs and etc.
buff time is good, its long time, lol. but if new buff, then will be much are like 3rd job?

i suggest there are Q daily, the prize can pvp points, 1 stack ore +4, etc

3. Yes, that's right, but also we faced a lot of problems, some of them was solved, but some still in processing.

:Good:

I'm fully understood, that game is really old, some of mechanics really looks boooring and not update from first alpha version dated on 2004 years, but better trying make something then just let it die.

i just only can play RF. i was play star wars online, but not much enjoy it, i even cant teleport to HQ :Laugh1:
 

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Fry

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And set the number of resources for the turret no more than 49 pcs. To have enough stack for 2 turrets.
 
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Jeruk

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1. it is still progress or not implemented? because reload time is 1 month i think, it is possible to make it just 1 day/24 hr?
SS1.jpg SS2.jpg

2. since it is pvp type, it is possible to bring elven wand / staff 1 hand? or it is obtainale but i cant find it?
SS3.JPG

3. xelems (45 option) is reduce to 13-15 option, so number 1 (ring buy with GP) and elems buy with pvp point is can be obtain byself, but the problem is cant even kill other race instead killed, lol. so, except make ++ weapon and ++ armor, still cant kill them to obtain pvp point, pvp point to buy elems/armor/booster. so, i propose to make Q daily with 100-500 (or whatever the number is) pvp point prize. for the comparison, when i got killed by other race, my pvp point almost reduce by -2k, lol

4. can make any event? i know it is not mush ppl right now, but still, can we have any event? event is like highest difference cpt just for 1 week start from now, make mid-way banner, highest online, the prize is rare such as leon 45 +7 (less damage but the effect is visual is fascinating), consul armor +1, pvp point, etc



just my 2 cents ^^
 
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